StaTaskScheduler and STA thread message pumping(StaTaskScheduler 和 STA 线程消息泵送)
问题描述
TL;DR:StaTaskScheduler
运行的任务内部出现死锁. 长版本:
我正在使用 StaTaskScheduler
来自 Parallel Team 的 ParallelExtensionsExtras,用于托管第三方提供的一些旧版 STA COM 对象.StaTaskScheduler
实现细节的描述如下:
好消息是 TPL 的实现可以在任一平台上运行MTA 或 STA 线程,并考虑到相关差异WaitHandle.WaitAll 等底层 API(仅支持 MTA当方法提供多个等待句柄时线程).
我认为这意味着 TPL 的阻塞部分将使用等待 API 来泵送消息,例如 CoWaitForMultipleHandles
,以避免在 STA 线程上调用时出现死锁情况.
在我的情况下,我相信正在发生以下情况:进程内 STA COM 对象 A 调用进程外对象 B,然后期望 B 回调作为传出调用的一部分.
简化形式:
var result = await Task.Factory.StartNew(() =>{//进程内对象Avar a = new A();//进程外对象 Bvar b = 新 B();//A调用B,B在Method调用期间回调A返回 a.Method(b);}, CancellationToken.None, TaskCreationOptions.None, staTaskScheduler);
问题是,
a.Method(b)
永远不会返回.据我所知,这是因为BlockingCollection<Task>
内部某处的阻塞等待不会泵送消息,所以我对引用语句的假设可能是错误的.EDITED 当在测试 WinForms 应用程序的 UI 线程上执行时,相同的代码可以工作(即提供
TaskScheduler.FromCurrentSynchronizationContext()
而不是staTaskScheduler
到Task.Factory.StartNew
).解决这个问题的正确方法是什么?我是否应该实现一个自定义同步上下文,它会使用
CoWaitForMultipleHandles
显式泵送消息,并将其安装在StaTaskScheduler
启动的每个 STA 线程上?如果是这样,
BlockingCollection
的底层实现会调用我的SynchronizationContext.Wait
方法?我可以使用SynchronizationContext.WaitHelper
来实现SynchronizationContext.Wait
?<小时>已编辑,其中一些代码显示托管 STA 线程在执行阻塞等待时不会泵送.该代码是一个完整的控制台应用程序,可以复制/粘贴/运行:使用系统;使用 System.Collections.Concurrent;使用 System.Runtime.InteropServices;使用 System.Threading;使用 System.Threading.Tasks;命名空间 ConsoleTestApp{课堂节目{//启动并运行一个 STA 线程静态无效 RunStaThread(布尔泵){//使用 BlockingCollection.Take 测试阻塞等待var tasks = new BlockingCollection<Task>();var thread = new Thread(() =>{//创建一个简单的 Win32 窗口var hwndStatic = NativeMethods.CreateWindowEx(0, "静态", String.Empty, NativeMethods.WS_POPUP,0, 0, 0, 0, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero);//使用自定义 WndProc 对其进行子类化IntPtr prevWndProc = IntPtr.Zero;var newWndProc = new NativeMethods.WndProc((hwnd, msg, wParam, lParam) =>{if (msg == NativeMethods.WM_TEST)Console.WriteLine("WM_TEST 已处理");返回 NativeMethods.CallWindowProc(prevWndProc, hwnd, msg, wParam, lParam);});prevWndProc = NativeMethods.SetWindowLong(hwndStatic, NativeMethods.GWL_WNDPROC, newWndProc);if (prevWndProc == IntPtr.Zero)抛出新的应用程序异常();//向它发送一条测试 WM_TEST 消息NativeMethods.PostMessage(hwndStatic, NativeMethods.WM_TEST, IntPtr.Zero, IntPtr.Zero);//BlockingCollection 阻塞而不抽水,NativeMethods.WM_TEST 永远不会到达尝试 { var task = tasks.Take();}catch (Exception e) { Console.WriteLine(e.Message);}如果(泵){//NativeMethods.WM_TEST 将到达,因为 Win32 MessageBox 泵Console.WriteLine("现在开始抽...");NativeMethods.MessageBox(IntPtr.Zero, "正在抽消息,按 OK 停止...", String.Empty, 0);}});线程.SetApartmentState(ApartmentState.STA);线程.Start();线程.睡眠(2000);//这会导致 STA 线程结束任务.CompleteAdding();线程.Join();}静态无效主要(字符串 [] 参数){Console.WriteLine("不抽水测试...");RunStaThread(假);Console.WriteLine(" 抽水测试...");RunStaThread(true);Console.WriteLine("回车退出");Console.ReadLine();}}//互操作静态类 NativeMethods{[DllImport("user32")]公共静态外部 IntPtr SetWindowLong(IntPtr hwnd, int nIndex, WndProc newProc);[DllImport("user32")]公共静态外部 IntPtr CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hwnd, int msg, int wParam, int lParam);[DllImport("user32.dll")]public static extern IntPtr CreateWindowEx(int dwExStyle, string lpClassName, string lpWindowName, int dwStyle, int x, int y, int nWidth, int nHeight, IntPtr hWndParent, IntPtr hMenu, IntPtr hInstance, IntPtr lpParam);[DllImport("user32.dll")]public static extern bool PostMessage(IntPtr hwnd, uint msg, IntPtr wParam, IntPtr lParam);[DllImport("user32.dll")]public static extern int MessageBox(IntPtr hwnd, string text, String caption, int options);公共委托 IntPtr WndProc(IntPtr hwnd, int msg, int wParam, int lParam);公共常量 int GWL_WNDPROC = -4;public const int WS_POPUP = unchecked((int)0x80000000);公共常量 int WM_USER = 0x0400;公共常量 int WM_TEST = WM_USER + 1;}}
这会产生输出:
<上一页>无需泵送测试...集合参数是空的,并且在添加方面已被标记为完整.抽水测试...集合参数是空的,并且在添加方面已被标记为完整.现在开始抽...WM_TEST 已处理按 Enter 退出解决方案我对您的问题的理解:您正在使用
StaTaskScheduler
仅用于为您的旧 COM 对象组织经典 COM STA 单元.您没有在StaTaskScheduler
的 STA 线程上运行 WinForms 或 WPF 核心消息循环.也就是说,您没有在该线程中使用Application.Run
、Application.DoEvents
或Dispatcher.PushFrame
之类的东西.如果这是一个错误的假设,请纠正我.<块引用>
StaTaskScheduler
不会在其创建的 STA 线程上安装任何同步上下文.因此,您依赖 CLR 为您发送消息.我只在 CLR 中的公寓和抽水 by Chris Brumme:我一直在说,托管阻塞将执行一些抽水",当在 STA 线程上调用.确切地知道什么不是很好吗会被抽吗?不幸的是,抽水是一门黑色艺术,超出凡人的理解.在 Win2000 及更高版本上,我们只需委托给OLE32 的 CoWaitForMultipleHandles 服务.
这表明 CLR 使用
<块引用>CoWaitForMultipleHandles
内部用于 STA 线程.此外,COWAIT_DISPATCH_WINDOW_MESSAGES
标志的 MSDN 文档 提到这个:...在 STA 中只是发送的一小部分特殊情况的消息.
我做了 对此进行了一些研究,但无法抽水您的示例代码中的
WM_TEST
与CoWaitForMultipleHandles
,我们在对您问题的评论中讨论了这一点.我的理解是,上述一小部分特殊情况的消息 实际上仅限于 一些 COM 编组器特定的消息,并且不包括任何常规的通用消息,例如你的WM_TEST
.所以,回答你的问题:
<块引用>...我应该实现一个自定义同步上下文吗?使用 CoWaitForMultipleHandles 显式泵送消息,并安装它在 StaTaskScheduler 启动的每个 STA 线程上?
是的,我相信创建自定义同步上下文并覆盖
SynchronizationContext.Wait
确实是正确的解决方案.但是,您应该避免使用
CoWaitForMultipleHandles
,并使用MsgWaitForMultipleObjectsEx
改为.如果MsgWaitForMultipleObjectsEx
表明队列中有一条待处理的消息,您应该使用PeekMessage(PM_REMOVE)
和DispatchMessage
手动将其泵送.然后你应该继续等待句柄,所有这些都在同一个SynchronizationContext.Wait
调用中.注意
MsgWaitForMultipleObjectsEx
和 desktop/ms684242%28v=vs.85%29.aspx" rel="nofollow noreferrer">MsgWaitForMultipleObjects
.如果队列中已经有消息(例如,使用PeekMessage(PM_NOREMOVE)
或GetQueueStatus
)但没有被删除,则后者不会返回并继续阻塞.这对抽水不利,因为您的 COM 对象可能正在使用类似PeekMessage
之类的东西来检查消息队列.这可能会在以后导致MsgWaitForMultipleObjects
意外阻塞.OTOH,带有
MWMO_INPUTAVAILABLE
标志的MsgWaitForMultipleObjectsEx
没有这样的缺点,在这种情况下会返回.不久前,我创建了一个自定义版本的
StaTaskScheduler
(在此处以ThreadAffinityTaskScheduler
的形式提供)以尝试解决 不同的问题:为后续的await
延续维护具有线程亲和力的线程池.如果您跨多个await
使用 STA COM 对象,线程关联性是vital.原文StaTaskScheduler
仅当其池被限制为 1 个线程时才会显示此行为.所以我继续对您的
WM_TEST
案例进行了更多试验.最初,我安装了一个标准的实例SynchronizationContext
类在 STA 线程上.WM_TEST
消息未按预期发送.然后我重写了
SynchronizationContext.Wait
将其转发到SynchronizationContext.WaitHelper
.它确实被调用了,但仍然没有抽水.最后,我实现了一个功能齐全的消息泵循环,这是它的核心部分:
//核心循环var msg = new NativeMethods.MSG();而(真){//MsgWaitForMultipleObjectsEx 与 MWMO_INPUTAVAILABLE 返回,//即使在消息队列中已经看到但未删除的消息nativeResult = NativeMethods.MsgWaitForMultipleObjectsEx(计数,等待句柄,(uint)剩余超时,QS_MASK,NativeMethods.MWMO_INPUTAVAILABLE);if (IsNativeWaitSuccessful(count, nativeResult, out managedResult) || WaitHandle.WaitTimeout == managedResult)返回管理结果;//有消息,pump 并发送它if (NativeMethods.PeekMessage(out msg, IntPtr.Zero, 0, 0, NativeMethods.PM_REMOVE)){NativeMethods.TranslateMessage(ref msg);NativeMethods.DispatchMessage(ref msg);}如果(有超时())返回WaitHandle.WaitTimeout;}
这确实有效,
WM_TEST
被抽出.以下是您的测试的改编版本:公共静态异步任务 RunAsync(){使用 (var staThread = new Noseratio.ThreadAffinity.ThreadWithAffinityContext(staThread: true, pumpMessages: true)){Console.WriteLine("初始线程#" + Thread.CurrentThread.ManagedThreadId);等待 staThread.Run(async () =>{Console.WriteLine("在 STA 线程#" + Thread.CurrentThread.ManagedThreadId);//创建一个简单的 Win32 窗口IntPtr hwnd = CreateTestWindow();//发布一些 WM_TEST 消息Console.WriteLine("发布一些 WM_TEST 消息...");NativeMethods.PostMessage(hwnd, NativeMethods.WM_TEST, new IntPtr(1), IntPtr.Zero);NativeMethods.PostMessage(hwnd, NativeMethods.WM_TEST, new IntPtr(2), IntPtr.Zero);NativeMethods.PostMessage(hwnd, NativeMethods.WM_TEST, new IntPtr(3), IntPtr.Zero);Console.WriteLine("按 Enter 继续...");等待 ReadLineAsync();Console.WriteLine("等待后,线程#" + Thread.CurrentThread.ManagedThreadId);Console.WriteLine("队列中的待处理消息:" + (NativeMethods.GetQueueStatus(0x1FF) >> 16 != 0));Console.WriteLine("退出 STA 线程#" + Thread.CurrentThread.ManagedThreadId);}, CancellationToken.None);}Console.WriteLine("当前线程#" + Thread.CurrentThread.ManagedThreadId);}
输出:
<上一页>初始线程 #9在 STA 线程 #10发布一些 WM_TEST 消息...按 Enter 继续...WM_TEST 已处理:1WM_TEST 已处理:2WM_TEST 已处理:3等待之后,线程#10队列中的待处理消息:False退出 STA 线程 #10当前线程#12按任意键退出
请注意,此实现同时支持线程关联(它在 await
之后停留在线程 #10)和消息泵送.完整的源代码包含可重复使用的部分(ThreadAffinityTaskScheduler
和 ThreadWithAffinityContext
),可在 这里作为独立的控制台应用程序.它尚未经过彻底测试,因此使用它需要您自担风险.
TL;DR: A deadlock inside a task run by StaTaskScheduler
. Long version:
I'm using StaTaskScheduler
from ParallelExtensionsExtras by Parallel Team, to host some legacy STA COM objects supplied by a third party. The description of the StaTaskScheduler
implementation details says the following:
The good news is that TPL’s implementation is able to run on either MTA or STA threads, and takes into account relevant differences around underlying APIs like WaitHandle.WaitAll (which only supports MTA threads when the method is provided multiple wait handles).
I thought that would mean the blocking parts of TPL would use a wait API which pumps messages, like CoWaitForMultipleHandles
, to avoid deadlock situations when called on an STA thread.
In my situation, I believe the following is happening: in-proc STA COM object A makes a call to out-of-proc object B, then expects a callback from B via as a part of the outgoing call.
In a simplified form:
var result = await Task.Factory.StartNew(() =>
{
// in-proc object A
var a = new A();
// out-of-proc object B
var b = new B();
// A calls B and B calls back A during the Method call
return a.Method(b);
}, CancellationToken.None, TaskCreationOptions.None, staTaskScheduler);
The problem is, a.Method(b)
never returns. As far as I can tell, this happens because a blocking wait somewhere inside BlockingCollection<Task>
does not pump messages, so my assumption about the quoted statement is probably wrong.
EDITED The same code works when is executed on the UI thread of the test WinForms application (that is, providing TaskScheduler.FromCurrentSynchronizationContext()
instead of staTaskScheduler
to Task.Factory.StartNew
).
What is the right way to solve this? Should I implemented a custom synchronization context, which would explicitly pump messages with CoWaitForMultipleHandles
, and install it on each STA thread started by StaTaskScheduler
?
If so, will the underlying implementation of BlockingCollection
be calling my SynchronizationContext.Wait
method? Can I use SynchronizationContext.WaitHelper
to implement SynchronizationContext.Wait
?
EDITED with some code showing that a managed STA thread doesn't pump when doing a blocking wait. The code is a complete console app ready for copy/paste/run:
using System;
using System.Collections.Concurrent;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
namespace ConsoleTestApp
{
class Program
{
// start and run an STA thread
static void RunStaThread(bool pump)
{
// test a blocking wait with BlockingCollection.Take
var tasks = new BlockingCollection<Task>();
var thread = new Thread(() =>
{
// Create a simple Win32 window
var hwndStatic = NativeMethods.CreateWindowEx(0, "Static", String.Empty, NativeMethods.WS_POPUP,
0, 0, 0, 0, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero);
// subclass it with a custom WndProc
IntPtr prevWndProc = IntPtr.Zero;
var newWndProc = new NativeMethods.WndProc((hwnd, msg, wParam, lParam) =>
{
if (msg == NativeMethods.WM_TEST)
Console.WriteLine("WM_TEST processed");
return NativeMethods.CallWindowProc(prevWndProc, hwnd, msg, wParam, lParam);
});
prevWndProc = NativeMethods.SetWindowLong(hwndStatic, NativeMethods.GWL_WNDPROC, newWndProc);
if (prevWndProc == IntPtr.Zero)
throw new ApplicationException();
// post a test WM_TEST message to it
NativeMethods.PostMessage(hwndStatic, NativeMethods.WM_TEST, IntPtr.Zero, IntPtr.Zero);
// BlockingCollection blocks without pumping, NativeMethods.WM_TEST never arrives
try { var task = tasks.Take(); }
catch (Exception e) { Console.WriteLine(e.Message); }
if (pump)
{
// NativeMethods.WM_TEST will arrive, because Win32 MessageBox pumps
Console.WriteLine("Now start pumping...");
NativeMethods.MessageBox(IntPtr.Zero, "Pumping messages, press OK to stop...", String.Empty, 0);
}
});
thread.SetApartmentState(ApartmentState.STA);
thread.Start();
Thread.Sleep(2000);
// this causes the STA thread to end
tasks.CompleteAdding();
thread.Join();
}
static void Main(string[] args)
{
Console.WriteLine("Testing without pumping...");
RunStaThread(false);
Console.WriteLine("
Test with pumping...");
RunStaThread(true);
Console.WriteLine("Press Enter to exit");
Console.ReadLine();
}
}
// Interop
static class NativeMethods
{
[DllImport("user32")]
public static extern IntPtr SetWindowLong(IntPtr hwnd, int nIndex, WndProc newProc);
[DllImport("user32")]
public static extern IntPtr CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hwnd, int msg, int wParam, int lParam);
[DllImport("user32.dll")]
public static extern IntPtr CreateWindowEx(int dwExStyle, string lpClassName, string lpWindowName, int dwStyle, int x, int y, int nWidth, int nHeight, IntPtr hWndParent, IntPtr hMenu, IntPtr hInstance, IntPtr lpParam);
[DllImport("user32.dll")]
public static extern bool PostMessage(IntPtr hwnd, uint msg, IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll")]
public static extern int MessageBox(IntPtr hwnd, string text, String caption, int options);
public delegate IntPtr WndProc(IntPtr hwnd, int msg, int wParam, int lParam);
public const int GWL_WNDPROC = -4;
public const int WS_POPUP = unchecked((int)0x80000000);
public const int WM_USER = 0x0400;
public const int WM_TEST = WM_USER + 1;
}
}
This produces the output:
Testing without pumping... The collection argument is empty and has been marked as complete with regards to additions. Test with pumping... The collection argument is empty and has been marked as complete with regards to additions. Now start pumping... WM_TEST processed Press Enter to exit
My understanding of your problem: you are using StaTaskScheduler
only to organize the classic COM STA apartment for your legacy COM objects. You're not running a WinForms or WPF core message loop on the STA thread of StaTaskScheduler
. That is, you're not using anything like Application.Run
, Application.DoEvents
or Dispatcher.PushFrame
inside that thread. Correct me if this is a wrong assumption.
By itself, StaTaskScheduler
doesn't install any synchronization context on the STA threads it creates. Thus, you're relying upon the CLR to pump messages for you. I've only found an implicit confirmation that the CLR pumps on STA threads, in Apartments and Pumping in the CLR by Chris Brumme:
I keep saying that managed blocking will perform "some pumping" when called on an STA thread. Wouldn’t it be great to know exactly what will get pumped? Unfortunately, pumping is a black art which is beyond mortal comprehension. On Win2000 and up, we simply delegate to OLE32’s CoWaitForMultipleHandles service.
This indicates the CLR uses CoWaitForMultipleHandles
internally for STA threads. Further, the MSDN docs for COWAIT_DISPATCH_WINDOW_MESSAGES
flag mention this:
... in STA is only a small set of special-cased messages dispatched.
I did some research on that, but could not get to pump the WM_TEST
from your sample code with CoWaitForMultipleHandles
, we discussed that in the comments to your question. My understanding is, the aforementioned small set of special-cased messages is really limited to some COM marshaller-specific messages, and doesn't include any regular general-purpose messages like your WM_TEST
.
So, to answer your question:
... Should I implemented a custom synchronization context, which would explicitly pump messages with CoWaitForMultipleHandles, and install it on each STA thread started by StaTaskScheduler?
Yes, I believe that creating a custom synchronization context and overriding SynchronizationContext.Wait
is indeed the right solution.
However, you should avoid using CoWaitForMultipleHandles
, and use MsgWaitForMultipleObjectsEx
instead. If MsgWaitForMultipleObjectsEx
indicates there's a pending message in the queue, you should manually pump it with PeekMessage(PM_REMOVE)
and DispatchMessage
. Then you should continue waiting for the handles, all inside the same SynchronizationContext.Wait
call.
Note there's a subtle but important difference between MsgWaitForMultipleObjectsEx
and MsgWaitForMultipleObjects
. The latter doesn't return and keeps blocking, if there's a message already seen in the queue (e.g., with PeekMessage(PM_NOREMOVE)
or GetQueueStatus
), but not removed. That's not good for pumping, because your COM objects might be using something like PeekMessage
to inspect the message queue. That might later cause MsgWaitForMultipleObjects
to block when not expected.
OTOH, MsgWaitForMultipleObjectsEx
with MWMO_INPUTAVAILABLE
flag doesn't have such shortcoming, and would return in this case.
A while ago I created a custom version of StaTaskScheduler
(available here as ThreadAffinityTaskScheduler
) in attempt to solve a different problem: maintaining a pool of threads with thread affinity for subsequent await
continuations. The thread affinity is vital if you use STA COM objects across multiple awaits
. The original StaTaskScheduler
exhibits this behavior only when its pool is limited to 1 thread.
So I went ahead and did some more experimenting with your WM_TEST
case. Originally, I installed an instance of the standard SynchronizationContext
class on the STA thread. The WM_TEST
message didn't get pumped, which was expected.
Then I overridden SynchronizationContext.Wait
to just forward it to SynchronizationContext.WaitHelper
. It did get called, but still didn't pump.
Finally, I implemented a full-featured message pump loop, here's the core part of it:
// the core loop
var msg = new NativeMethods.MSG();
while (true)
{
// MsgWaitForMultipleObjectsEx with MWMO_INPUTAVAILABLE returns,
// even if there's a message already seen but not removed in the message queue
nativeResult = NativeMethods.MsgWaitForMultipleObjectsEx(
count, waitHandles,
(uint)remainingTimeout,
QS_MASK,
NativeMethods.MWMO_INPUTAVAILABLE);
if (IsNativeWaitSuccessful(count, nativeResult, out managedResult) || WaitHandle.WaitTimeout == managedResult)
return managedResult;
// there is a message, pump and dispatch it
if (NativeMethods.PeekMessage(out msg, IntPtr.Zero, 0, 0, NativeMethods.PM_REMOVE))
{
NativeMethods.TranslateMessage(ref msg);
NativeMethods.DispatchMessage(ref msg);
}
if (hasTimedOut())
return WaitHandle.WaitTimeout;
}
This does work, WM_TEST
gets pumped. Below is an adapted version of your test:
public static async Task RunAsync()
{
using (var staThread = new Noseratio.ThreadAffinity.ThreadWithAffinityContext(staThread: true, pumpMessages: true))
{
Console.WriteLine("Initial thread #" + Thread.CurrentThread.ManagedThreadId);
await staThread.Run(async () =>
{
Console.WriteLine("On STA thread #" + Thread.CurrentThread.ManagedThreadId);
// create a simple Win32 window
IntPtr hwnd = CreateTestWindow();
// Post some WM_TEST messages
Console.WriteLine("Post some WM_TEST messages...");
NativeMethods.PostMessage(hwnd, NativeMethods.WM_TEST, new IntPtr(1), IntPtr.Zero);
NativeMethods.PostMessage(hwnd, NativeMethods.WM_TEST, new IntPtr(2), IntPtr.Zero);
NativeMethods.PostMessage(hwnd, NativeMethods.WM_TEST, new IntPtr(3), IntPtr.Zero);
Console.WriteLine("Press Enter to continue...");
await ReadLineAsync();
Console.WriteLine("After await, thread #" + Thread.CurrentThread.ManagedThreadId);
Console.WriteLine("Pending messages in the queue: " + (NativeMethods.GetQueueStatus(0x1FF) >> 16 != 0));
Console.WriteLine("Exiting STA thread #" + Thread.CurrentThread.ManagedThreadId);
}, CancellationToken.None);
}
Console.WriteLine("Current thread #" + Thread.CurrentThread.ManagedThreadId);
}
The output:
Initial thread #9 On STA thread #10 Post some WM_TEST messages... Press Enter to continue... WM_TEST processed: 1 WM_TEST processed: 2 WM_TEST processed: 3 After await, thread #10 Pending messages in the queue: False Exiting STA thread #10 Current thread #12 Press any key to exit
Note this implementation supports both the thread affinity (it stays on the thread #10 after await
) and the message pumping. The full source code contains re-usable parts (ThreadAffinityTaskScheduler
and ThreadWithAffinityContext
) and is available here as self-contained console app. It hasn't been thoroughly tested, so use it at your own risk.
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本文标题为:StaTaskScheduler 和 STA 线程消息泵送
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