当`Math.ulp`丢失时,如何计算`ulp`?

How to compute `ulp`when `Math.ulp` is missing?(当`Math.ulp`丢失时,如何计算`ulp`?)

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问题描述

我需要给定双精度值的ulp,但由于我是为代号1开发的,所以没有提供ulp(double)。有没有人知道用Java计算ulp的有效算法?Codename One仅提供了Math类中的一些方法(javadoc用于CN1版本),并且填补了MathUtil中的一些空白。

作为一种解决办法,我使用此(不正确的)代码,直到我找到一个可用的替代代码:

private double ulp(double y) {
    return y/1e15;
}

编辑:我为review发布了我自己的代码。以防其他人需要这个。

推荐答案

好的,因为我没有找到可用的替代品(ApacheHarmony和OpenJDK最终都使用了CN1上没有的本机方法),所以我编写了自己的版本(针对OpenJDK-Version进行了测试)。以防万一有人需要。

至于代号一:我向MathUtil类提交了一个补丁,所以希望迟早会添加这个补丁。

/*
 * use a precalculated value for the ulp of Double.MAX_VALUE
 */
private static final double MAX_ULP = 1.9958403095347198E292;

/**
 * Returns the size of an ulp (units in the last place) of the argument.
 * @param d value whose ulp is to be returned
 * @return size of an ulp for the argument
 */
@Override
public double ulp(double d) {
    if (Double.isNaN(d)) {
        // If the argument is NaN, then the result is NaN.
        return Double.NaN;
    }

    if (Double.isInfinite(d)) {
        // If the argument is positive or negative infinity, then the
        // result is positive infinity.
        return Double.POSITIVE_INFINITY;
    }

    if (d == 0.0) {
        // If the argument is positive or negative zero, then the result is Double.MIN_VALUE.
        return Double.MIN_VALUE;
    }

    d = Math.abs(d);
    if (d == Double.MAX_VALUE) {
        // If the argument is Double.MAX_VALUE, then the result is equal to 2^971.
        return MAX_ULP;
    }

    return nextAfter(d, Double.MAX_VALUE) - d;
}

@Override
public double copySign(double x, double y) {
    return com.codename1.util.MathUtil.copysign(x,y);
}

private boolean isSameSign(double x, double y) {
    return copySign(x, y) == x;
}

/**
 * Returns the next representable floating point number after the first
 * argument in the direction of the second argument.
 *
 * @param start starting value
 * @param direction value indicating which of the neighboring representable
 *  floating point number to return
 * @return The floating-point number next to {@code start} in the
 * direction of {@direction}.
 */
@Override
public double nextAfter(final double start, final double direction) {
    if (Double.isNaN(start) || Double.isNaN(direction)) {
        // If either argument is a NaN, then NaN is returned.
        return Double.NaN;
    }

    if (start == direction) {
        // If both arguments compare as equal the second argument is returned.
        return direction;
    }

    final double absStart = Math.abs(start);
    final double absDir = Math.abs(direction);
    final boolean toZero = !isSameSign(start, direction) || absDir < absStart;

    if (toZero) {
        // we are reducing the magnitude, going toward zero.
        if (absStart == Double.MIN_VALUE) {
            return copySign(0.0, start);
        }
        if (Double.isInfinite(absStart)) {
            return copySign(Double.MAX_VALUE, start);
        }
        return copySign(Double.longBitsToDouble(Double.doubleToLongBits(absStart) - 1L), start);
    } else {
        // we are increasing the magnitude, toward +-Infinity
        if (start == 0.0) {
            return copySign(Double.MIN_VALUE, direction);
        }
        if (absStart == Double.MAX_VALUE) {
            return copySign(Double.POSITIVE_INFINITY, start);
        }
        return copySign(Double.longBitsToDouble(Double.doubleToLongBits(absStart) + 1L), start);
    }
}

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