Issue with empty EditText(空 EditText 的问题)
问题描述
我有一个带有 EditText、Button 和 TextView 的 Activity.如果我写一些数字并单击按钮,TextView 会显示计算结果.
I have an Activity with an EditText, Button and TextView. If I write some numbers and click the button, the TextView shows the result of the calculation.
如果 EditText 为空(即没有输入数字)并且我单击按钮,我会看到一个对话框:应用程序已意外停止.请重试".
If the EditText is empty (i.e. there are no numbers entered) and I click the Button I have the a dialog saying: "The application has stopped unexpectedly. Please try again".
请帮助我.如果用户不写任何数字,我想显示一个带有一些注释的窗口(例如插入数字").我应该如何对 EditText 字段进行编程?如何解决这个问题?非常感谢
Please help me. I want to show a window with some comments (for example "Insert numbers"), if the user does not write any numbers. How should I program the EditText field? How to solve this? Thanks a lot
这是我的 onClick 方法:
This is my onClick method:
public void onClick(View v) {
EditText numA = (EditText)findViewById(R.id.editText1);
TextView wynik1 = (TextView)findViewById(R.id.wynik);
float num1 = Float.parseFloat(numA.getText().toString());
float eq1 = 0;
if(num1>0){
switch (v.getId()) {
case R.id.oblicz:
eq1 = 2*num1;
break;
}
wynik1.setText(String.format("%f", eq1));
}
else {
Intent o = new Intent(this, Obliczokno.class);
startActivity(o);
}
}
我改变了onClick方法:
I have changed onClick method:
public void onClick(View v) {
EditText numA = (EditText)findViewById(R.id.editText1);
float num2 = Float.parseFloat(numA.getText().toString());
float eq1 = 0;
float eq2 = 0;
try{ float num1 = Float.parseFloat(numA.getText().toString());
if(num1>0 || num2>0){
switch (v.getId()) {
case R.id.pole:
eq1 = 2*num1 ;
break;
case R.id.obwod:
eq2 = 3*num1 ;
break;
}}
else {Intent o = new Intent(this, Obliczokno.class);
startActivity(o);}
}
catch (NumberFormatException e) {
Toast.makeText(this, "Sorry you did't type anything", Toast.LENGTH_SHORT).show();
return;
}
我有错误.我的 LogCat 错误:
and I have errors. My LogCat errors:
E/AndroidRuntime(321): Uncaught handler: thread main exiting due to uncaught exception
E/AndroidRuntime(321): java.lang.NumberFormatException:
E/AndroidRuntime(321): at org.apache.harmony.luni.util.FloatingPointParser.parseFloat(FloatingPointParser.java:296)
E/AndroidRuntime(321): at java.lang.Float.parseFloat(Float.java:327)
E/AndroidRuntime(321): at arek.geometria.Oblicz.onClick(Oblicz.java:35)
E/AndroidRuntime(321): at android.view.View.performClick(View.java:2344)
E/AndroidRuntime(321): at android.view.View.onTouchEvent(View.java:4133)
E/AndroidRuntime(321): at android.widget.TextView.onTouchEvent(TextView.java:6510)
E/AndroidRuntime(321): at android.view.View.dispatchTouchEvent(View.java:3672)
E/AndroidRuntime(321): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882)
E/AndroidRuntime(321): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882)
E/AndroidRuntime(321): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882)
E/AndroidRuntime(321): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882)
E/AndroidRuntime(321): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1712)
E/AndroidRuntime(321): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1202)
E/AndroidRuntime(321): at android.app.Activity.dispatchTouchEvent(Activity.java:1987)
E/AndroidRuntime(321): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1696)
E/AndroidRuntime(321): at android.view.ViewRoot.handleMessage(ViewRoot.java:1658)
E/AndroidRuntime(321): at android.os.Handler.dispatchMessage(Handler.java:99)
E/AndroidRuntime(321): at android.os.Looper.loop(Looper.java:123)
E/AndroidRuntime(321): at android.app.ActivityThread.main(ActivityThread.java:4203)
E/AndroidRuntime(321): at java.lang.reflect.Method.invokeNative(Native Method)
E/AndroidRuntime(321): at java.lang.reflect.Method.invoke(Method.java:521)
E/AndroidRuntime(321): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791)
E/AndroidRuntime(321): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549)
E/AndroidRuntime(321): at dalvik.system.NativeStart.main(Native Method)
if ... else 可以正常工作.你有什么想法吗?请帮帮我.
The if ... else works correctly. Have you got any ideas? Please help me.
推荐答案
您只需要检查用户输入的内容:
You just need to do a check on what the user has typed:
String input = editText.getText().toString();
if(input == null || input.trim().equals("")){
Toast.makeText(context, "Sorry you did't type anything"), Toast.LENGTH_SHORT).show();
}
编辑
如果你有一个浮点数,你必须在解析浮点数之前做检查:
If you have a float, you have to do the check before you parse the float:
String input = editText.getText().toString();
if(input == null || input.trim().equals("")){
// Toast message
return;
}
float num1 = Float.parseFloat(input);
或
try{
float num1 = Float.parseFloat(numA.getText().toString());
} catch (NumberFormatException e) {
// Toast message - you cannot get a float from that input
return;
}
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本文标题为:空 EditText 的问题
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