QML virtual keyboard dimensions(QML 虚拟键盘尺寸)
问题描述
我无法找到虚拟键盘的尺寸.这是一个例子:
I'm having trouble finding the dimensions for the virtual keyboard. Here's an example:
Rectangle {
Component.onCompleted: {
Qt.inputMethod.visibleChanged.connect(resizeForKeyboard)
}
Component.onDestruction: {
Qt.inputMethod.visibleChanged.disconnect(resizeForKeyboard)
}
function resizeForKeyboard(){
console.log('Visibility changed!!!');
var keys = Object.keys(Qt.inputMethod.keyboardRectangle);
var rect = Qt.inputMethod.keyboardRectangle;
//A simple script I have for debugging, this loops
//through the keys and prints all properties
DataMethods.printObject(keys, '[INPUT]');
DataMethods.printObject(rect , '[RECTANGLE]');
}
//using the controls to save time
TextField {
focus: true //force keyboard to show up.
}
}
datamethods.js(相关方法)
/**
* This method prints an object to the console for debug purposes
* obj -> the objec to print
* prefix -> the prefix to append "[prefix] -> "...
* props -> a list of properties to use, otherwiese all will be printed
*/
function printObject(obj, prefix, props) {
if(!prefix)
prefix = "obj";
if(obj){
console.log(prefix + obj + "->" + typeof obj);
if(props){
for(var p in obj)
console.log(' ' + prefix + "["+ p + "] -> '" + obj[p] + "'");
} else {
for(var p in obj)
console.log(' ' + prefix + "["+ p + "] -> '" + obj[p] + "'");
}
} else {
console.log(prefix + "is null");
}
}
输出如下:
[INPUT]objectName,cursorRectangle,keyboardRectangle,visible,animating,locale,inputDirection,destroyed,destroyed,objectNameChanged,deleteLater,_q_reregisterTimers,cursorRectangleChanged,keyboardRectangleChanged,visibleChanged,animatingChanged,localeChanged,inputDirectionChanged,show,hide,update,reset,commit,invokeAction->object
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][0] -> 'objectName'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][1] -> 'cursorRectangle'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][2] -> 'keyboardRectangle'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][3] -> 'visible'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][4] -> 'animating'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][5] -> 'locale'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][6] -> 'inputDirection'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][7] -> 'destroyed'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][8] -> 'destroyed'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][9] -> 'objectNameChanged'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][10] -> 'deleteLater'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][11] -> '_q_reregisterTimers'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][12] -> 'cursorRectangleChanged'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][13] -> 'keyboardRectangleChanged'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][14] -> 'visibleChanged'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][15] -> 'animatingChanged'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][16] -> 'localeChanged'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][17] -> 'inputDirectionChanged'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][18] -> 'show'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][19] -> 'hide'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][20] -> 'update'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][21] -> 'reset'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][22] -> 'commit'
D/Qt (30122): qrc:js/datamethods.js:153 (printObject): [INPUT][23] -> 'invokeAction'
D/Qt (30122): qrc:js/datamethods.js:147 (printObject): [RECTANGLE]QRectF(0, 0, 0, 0)->object
我可能会以完全错误的方式处理这个问题,我希望有一种方法来处理它.我需要设备上键盘大小的原因是我可以在我的 UI 中做出响应,而不是将控件埋在它下面(这样用户可以继续滚动浏览表单).
I might be going about this the totally wrong way and I would love a way to handle it. The reason I need the size of the keyboard on the device is so I can respond in my UI and not bury controls below it (so the user can continue to scroll through the form).
如您所见,Qt.inputMethod 的 keyboardRectangle
属性似乎是默认值.
As you can see the keyboardRectangle
property of Qt.inputMethod appears to be default values.
我应该在哪里检索此信息,信号似乎正确,因为它在虚拟键盘的打开/关闭时触发?
Where should I be retrieving this information, the signal seems correct as it fires on open/close of the virtual keyboard?
推荐答案
我可以通过使用 QDesktopWidget::availableGeometry();
来获得虚拟键盘尺寸来获得可用的屏幕尺寸,QDesktopWidget::screenGeometry();
获取全屏尺寸和一些 Java 代码获取菜单栏大小.
I was able to get the virtual keyboard dimensions by using QDesktopWidget::availableGeometry();
to get the usable screen size, QDesktopWidget::screenGeometry();
to get the fullscreen dimensions and a little bit of Java code to get the menubar size.
以下是代码中最相关的部分:
And here are the most relevant parts of the code:
C++ 方面:
QRect KeyboardInterface::rect()
{
int menuheight = (int)QAndroidJniObject::callStaticMethod<jint>("org.qtproject.example.Demo2.JavaInterface", "getHeight");
QDesktopWidget widget;
QRect rect = widget.availableGeometry();
QRect geom = widget.screenGeometry();
rect.moveTop(rect.top() + menuheight);
geom.setTop(geom.top() + menuheight);
QRect final;
if (rect != geom)
{
int ftop, fleft, fwidth, fheight;
geom.getRect(&fleft, &ftop, &fwidth, &fheight);
if (rect.top() != ftop)
fheight = rect.top();
else if (rect.left() != fleft)
fwidth = rect.left();
else if (rect.height() != fheight)
ftop = rect.height();
else if (rect.width() != fwidth)
fleft = rect.width();
final = QRect(fleft, ftop, fwidth - fleft, fheight - ftop);
}
return final;
}
Java端:
package org.qtproject.example.Demo2;
import android.app.Activity;
import android.graphics.Rect;
import android.view.View;
import android.view.Window;
public class JavaInterface extends org.qtproject.qt5.android.bindings.QtActivity
{
private static JavaInterface instance;
public JavaInterface()
{
instance = this;
}
public static int getHeight()
{
Rect r = new Rect();
Window window = instance.getWindow();
View rootview = window.getDecorView();
rootview.getWindowVisibleDisplayFrame(r);
return r.top;
}
}
可以在这里
希望对您有所帮助.
这篇关于QML 虚拟键盘尺寸的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持编程学习网!
本文标题为:QML 虚拟键盘尺寸
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