How to make a repetitive rotating animation in Kivy?(如何在 Kivy 中制作重复的旋转动画?)
问题描述
我想制作一个可以旋转加载微调器图像的动画小部件.我查看了 Animation
类,它似乎可以完成这项工作.但是我找不到一种方法来不断地在一个方向上旋转小部件
I want to make an animated widget that would rotate the loading spinner image. I've looked into the Animation
class and it seems like it can do the job. But I couldn't find a way to keep rotating the widget in a single direction constantly
这是我的代码:
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.image import Image
from kivy.graphics import Rotate
from kivy.animation import Animation
from kivy.properties import NumericProperty
Builder.load_string('''
<Loading>:
canvas.before:
PushMatrix
Rotate:
angle: self.angle
axis: (0, 0, 1)
origin: self.center
canvas.after:
PopMatrix
''')
class Loading(Image):
angle = NumericProperty(0)
def __init__(self, **kwargs):
super().__init__(**kwargs)
anim = Animation(angle = 360)
anim += Animation(angle = -360)
anim.repeat = True
anim.start(self)
class TestApp(App):
def build(self):
return Loading()
TestApp().run()
当您启动它时,您会看到该小部件在一个方向上旋转 360 度,然后旋转旋转.如何构建动画序列,使角度不断增加或每 360 次旋转下降到 0?
When you launch it, you'll see that the widget rotates 360 degrees in one direction and then turns the rotation around. How could I build the animation sequence so that the angle would constantly keep increasing or would be dropped to 0 every 360-rotation?
推荐答案
您可以在 on_angle
方法中将角度设置为 0.这是一个稍作修改的版本:
You can set your angle to 0 inside on_angle
method. Here's a slightly modified version:
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.floatlayout import FloatLayout
from kivy.animation import Animation
from kivy.properties import NumericProperty
Builder.load_string('''
<Loading>:
canvas.before:
PushMatrix
Rotate:
angle: root.angle
axis: 0, 0, 1
origin: root.center
canvas.after:
PopMatrix
Image:
size_hint: None, None
size: 100, 100
pos_hint: {'center_x': 0.5, 'center_y': 0.5}
''')
class Loading(FloatLayout):
angle = NumericProperty(0)
def __init__(self, **kwargs):
super(Loading, self).__init__(**kwargs)
anim = Animation(angle = 360, duration=2)
anim += Animation(angle = 360, duration=2)
anim.repeat = True
anim.start(self)
def on_angle(self, item, angle):
if angle == 360:
item.angle = 0
class TestApp(App):
def build(self):
return Loading()
TestApp().run()
这篇关于如何在 Kivy 中制作重复的旋转动画?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持编程学习网!
本文标题为:如何在 Kivy 中制作重复的旋转动画?
基础教程推荐
- Dask.array.套用_沿_轴:由于额外的元素([1]),使用dask.array的每一行作为另一个函数的输入失败 2022-01-01
- 用于分类数据的跳跃记号标签 2022-01-01
- 筛选NumPy数组 2022-01-01
- 线程时出现 msgbox 错误,GUI 块 2022-01-01
- 如何在海运重新绘制中自定义标题和y标签 2022-01-01
- Python kivy 入口点 inflateRest2 无法定位 libpng16-16.dll 2022-01-01
- 在 Python 中,如果我在一个“with"中返回.块,文件还会关闭吗? 2022-01-01
- 如何让 python 脚本监听来自另一个脚本的输入 2022-01-01
- 使用PyInstaller后在Windows中打开可执行文件时出错 2022-01-01
- 何时使用 os.name、sys.platform 或 platform.system? 2022-01-01