这篇文章主要为大家详细介绍了C++继承中的对象构造与析构和赋值重载,文中示例代码介绍的非常详细,具有一定的参考价值,感兴趣的小伙伴们可以参考一下,希望能够给你带来帮助
一、构造/析构顺序及继承性
class A
{
private:
int _a;
public:
A(int a = 0): _a(a)
{
cout << "A()" << this << endl;
}
~A()
{
cout << "~A()"<< this <<endl;
}
};
class B : public A
{
private:
int _b;
public:
B(int b): _b(b), A()
{
cout << "B()" << this << endl;
}
~B()
{
cout << "~B()"<< this <<endl;
}
};
结论:
1.构造顺序:先构造基类,后构造派生类
2.析构顺序:先析构派生类,后析构基类
二、拷贝构造的继承性
class A
{
private:
int _a;
public:
A(int a = 0): _a(a)
{
cout << "A()" << this << endl;
}
A(const A& src): _a(src._a)
{
cout << "A(const A& src)"<< this << endl;
}
~A()
{
cout << "~A()"<< this <<endl;
}
};
class B : public A
{
private:
int _b;
public:
B(int b): _b(b), A()
{
cout << "B()" << this << endl;
}
B(const B& src): _b(src._b)
{
cout << "B(const B& src)" << this << endl;
}
~B()
{
cout << "~B()"<< this <<endl;
}
};
结论:
1.先调用基类缺省的构造函数,后调用派生类的拷贝构造函数
2.若派生类没有缺省构造函数A(),就会报错
疑惑:如何去调用基类的拷贝构造而不是缺省构造
#include<iostream>
using namespace std;
class A
{
private:
int _a;
public:
A(int a = 0) : _a(a)
{
cout << "A()" << this << endl;
}
A(const A& src) : _a(src._a)
{
cout << "A(const A& src)" << this << endl;
}
~A()
{
cout << "~A()" << this << endl;
}
};
class B : public A
{
private:
int _b;
public:
B(int b) : _b(b), A()
{
cout << "B()" << this << endl;
}
B(const B& src) : _b(src._b), A(src) //发生赋值兼容规则(切片)
{
cout << "B(const B& src)" << this << endl;
}
~B()
{
cout << "~B()" << this << endl;
}
};
int main()
{
B b(10);
B b1(b);
return 0;
}
结果:
将B类型src传递给A类型的A(const A& src)拷贝构造函数,发生了赋值兼容规则(切片现象)
三、赋值重载不具有继承性
#include<iostream>
using namespace std;
class A
{
private:
int _a;
public:
A(int a = 0) : _a(a)
{
cout << "A()" << this << endl;
}
A(const A& src) : _a(src._a)
{
cout << "A(const A& src)" << this << endl;
}
A& operator=(const A& src)
{
if(this != &src)
{
_a = src._a;
cout << "A& operator=(const A& src)" << endl;
}
}
~A()
{
cout << "~A()" << this << endl;
}
};
class B : public A
{
private:
int _b;
public:
B(int b) : _b(b), A()
{
cout << "B()" << this << endl;
}
B(const B& src) : _b(src._b), A(src) //发生赋值兼容规则(切片)
{
cout << "B(const B& src)" << this << endl;
}
B& operator=(const B& src)
{
if(this != &src)
{
_b = src._b;
cout << "B& operator=(const B& src)" << endl;
}
}
~B()
{
cout << "~B()" << this << endl;
}
};
int main()
{
B b1(10);
B b2(20);
b1 = b2;
return 0;
}
结论:默认情况下仅仅调用了派生类的对象的赋值重载,并未调用基类的赋值重载。
解决方案:
#include<iostream>
using namespace std;
class A
{
private:
int _a;
public:
A(int a = 0) : _a(a)
{
cout << "A()" << this << endl;
}
A(const A& src) : _a(src._a)
{
cout << "A(const A& src)" << this << endl;
}
A& operator=(const A& src)
{
if(this != &src)
{
_a = src._a;
cout << "A& operator=(const A& src)" << endl;
}
}
~A()
{
cout << "~A()" << this << endl;
}
};
class B : public A
{
private:
int _b;
public:
B(int b) : _b(b), A()
{
cout << "B()" << this << endl;
}
B(const B& src) : _b(src._b), A(src) //发生赋值兼容规则(切片)
{
cout << "B(const B& src)" << this << endl;
}
B& operator=(const B& src)
{
if(this != &src)
{
*(A*)this = src; //将调用基类赋值重载
_b = src._b;
cout << "B& operator=(const B& src)" << endl;
}
}
~B()
{
cout << "~B()" << this << endl;
}
};
int main()
{
B b1(10);
B b2(20);
b1 = b2;
return 0;
}
总结
本篇文章就到这里了,希望能够给你带来帮助,也希望您能够多多关注编程学习网的更多内容!
沃梦达教程
本文标题为:C++继承中的对象构造与析构和赋值重载详解


基础教程推荐
猜你喜欢
- 如何C++使用模板特化功能 2023-03-05
- C++中的atoi 函数简介 2023-01-05
- C利用语言实现数据结构之队列 2022-11-22
- C语言基础全局变量与局部变量教程详解 2022-12-31
- 一文带你了解C++中的字符替换方法 2023-07-20
- C/C++编程中const的使用详解 2023-03-26
- C++详细实现完整图书管理功能 2023-04-04
- C语言 structural body结构体详解用法 2022-12-06
- 详解c# Emit技术 2023-03-25
- C++使用easyX库实现三星环绕效果流程详解 2023-06-26