基于WPF实现控件轮廓跑马灯动画效果

这篇文章主要介绍了如何利用WPF实现控件轮廓跑马灯动画效果,文中的示例代码讲解详细,对我们学习或工作有一定帮助,需要的可以参考一下

代码如下

一、创建EdgeLight.xaml代码如下。

<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
                    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
                    xmlns:controls="clr-namespace:WPFDevelopers.Controls">
    <ResourceDictionary.MergedDictionaries>
        <ResourceDictionary Source="Basic/ControlBasic.xaml"/>
    </ResourceDictionary.MergedDictionaries>

    <Style TargetType="{x:Type controls:EdgeLight}" BasedOn="{StaticResource ControlBasicStyle}">
        <Setter Property="BorderBrush" Value="{DynamicResource PrimaryNormalSolidColorBrush}"/>
        <Setter Property="HorizontalContentAlignment" Value="Center"/>
        <Setter Property="VerticalContentAlignment" Value="Center"/>
        <Setter Property="HorizontalAlignment" Value="Center"/>
        <Setter Property="VerticalAlignment" Value="Center"/>
        <Setter Property="Padding" Value="20"/>
        <Setter Property="Template">
            <Setter.Value>
                <ControlTemplate TargetType="{x:Type controls:EdgeLight}">
                    <ControlTemplate.Resources>
                        <Storyboard x:Key="EdgeLightStoryboard">
                            <DoubleAnimation Duration="00:00:0.5"
                                             To="1"
                                             Storyboard.TargetName="PART_Top"
                                             Storyboard.TargetProperty="ScaleX"/>
                            <DoubleAnimation Duration="00:00:0.5"
                                             BeginTime="00:00:0.5"
                                             To="1"
                                             Storyboard.TargetName="PART_Right"
                                             Storyboard.TargetProperty="ScaleY"/>
                            <DoubleAnimation Duration="00:00:.5"
                                             BeginTime="00:00:01"
                                             To="1"
                                             Storyboard.TargetName="PART_Bottom"
                                             Storyboard.TargetProperty="ScaleX"/>
                            <DoubleAnimation Duration="00:00:.5"
                                             BeginTime="00:00:01.5"
                                             To="1"
                                             Storyboard.TargetName="PART_Left"
                                             Storyboard.TargetProperty="ScaleY"/>
                        </Storyboard>
                    </ControlTemplate.Resources>
                    <Grid>
                        <DockPanel LastChildFill="False">
                            <Rectangle DockPanel.Dock="Top" Height="{TemplateBinding LineSize}" Fill="{TemplateBinding BorderBrush}">
                                <Rectangle.RenderTransform>
                                    <ScaleTransform x:Name="PART_Top" ScaleX="0"/>
                                </Rectangle.RenderTransform>
                            </Rectangle>
                            <Rectangle DockPanel.Dock="Right" Width="{TemplateBinding LineSize}" Fill="{TemplateBinding BorderBrush}">
                                <Rectangle.RenderTransform>
                                    <ScaleTransform x:Name="PART_Right" ScaleY="0"/>
                                </Rectangle.RenderTransform>
                            </Rectangle>
                            <Rectangle DockPanel.Dock="Bottom" Height="{TemplateBinding LineSize}" Fill="{TemplateBinding BorderBrush}"
                                   RenderTransformOrigin="1,1">
                                <Rectangle.RenderTransform>
                                    <ScaleTransform x:Name="PART_Bottom" ScaleX="0"/>
                                </Rectangle.RenderTransform>
                            </Rectangle>
                            <Rectangle DockPanel.Dock="Left" Width="{TemplateBinding LineSize}" Fill="{TemplateBinding BorderBrush}"
                                   RenderTransformOrigin="1,1">
                                <Rectangle.RenderTransform>
                                    <ScaleTransform x:Name="PART_Left" ScaleY="0"/>
                                </Rectangle.RenderTransform>
                            </Rectangle>
                        </DockPanel>
                        <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
                                          Margin="{TemplateBinding Padding}"
                                          VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>
                    </Grid>
                   
                    <ControlTemplate.Triggers>
                        <Trigger Property="IsAnimation" Value="True">
                            <Trigger.EnterActions>
                                <BeginStoryboard x:Name="beginAnimation"
                                                 Storyboard="{StaticResource EdgeLightStoryboard}" />
                            </Trigger.EnterActions>
                            <Trigger.ExitActions>
                                <StopStoryboard BeginStoryboardName="beginAnimation" />
                            </Trigger.ExitActions>
                        </Trigger>
                    </ControlTemplate.Triggers>
                </ControlTemplate>
            </Setter.Value>
        </Setter>
    </Style>

</ResourceDictionary>

二、EdgeLight.cs代码如下。

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;

namespace WPFDevelopers.Controls
{
    public class EdgeLight:ContentControl
    {
        public bool IsAnimation
        {
            get { return (bool)GetValue(IsAnimationProperty); }
            set { SetValue(IsAnimationProperty, value); }
        }

        public static readonly DependencyProperty IsAnimationProperty =
            DependencyProperty.Register("IsAnimation", typeof(bool), typeof(EdgeLight), new PropertyMetadata(false));



        public double LineSize
        {
            get { return (double)GetValue(LineSizeProperty); }
            set { SetValue(LineSizeProperty, value); }
        }

        public static readonly DependencyProperty LineSizeProperty =
            DependencyProperty.Register("LineSize", typeof(double), typeof(EdgeLight), new PropertyMetadata(1.0d));


        static EdgeLight()
        {
            DefaultStyleKeyProperty.OverrideMetadata(typeof(EdgeLight), new FrameworkPropertyMetadata(typeof(EdgeLight)));
        }

       

    }
}

三、新建EdgeLightExample.cs代码如下。

<UserControl x:Class="WPFDevelopers.Samples.ExampleViews.EdgeLightExample"
             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
             xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
             xmlns:local="clr-namespace:WPFDevelopers.Samples.ExampleViews"
             xmlns:wpfdev="https://github.com/yanjinhuagood/WPFDevelopers"
             mc:Ignorable="d" 
             d:DesignHeight="450" d:DesignWidth="800">
    <Grid>
        <UniformGrid Columns="2">
            <wpfdev:EdgeLight IsAnimation="{Binding ElementName=myCheckBox,Path=IsChecked}" Margin="10" LineSize="2">
                <CheckBox Content="EdgeLight" x:Name="myCheckBox"/>
            </wpfdev:EdgeLight>
            <wpfdev:EdgeLight IsAnimation="{Binding ElementName=myToggleButton,Path=IsChecked}" Margin="10" 
                              BorderBrush="OrangeRed" LineSize="4">
                <ToggleButton Content="EdgeLight2" x:Name="myToggleButton"/>
            </wpfdev:EdgeLight>
        </UniformGrid>
    </Grid>
</UserControl>

效果预览

到此这篇关于基于WPF实现控件轮廓跑马灯动画效果的文章就介绍到这了,更多相关WPF跑马灯动画内容请搜索得得之家以前的文章希望大家以后多多支持得得之家!

本文标题为:基于WPF实现控件轮廓跑马灯动画效果

基础教程推荐