C# Socket通信的实现(同时监听多客户端)

这篇文章主要介绍了C# Socket通信的实现(同时监听多客户端),具有很好的参考价值,希望对大家有所帮助。一起跟随小编过来看看吧

看代码~


 //创建socket对象
            //第一个参数:设置网络寻址的协议、第二参数设置数据传输的方式、第三个参数设置通信协议
            Socket serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            //2.绑定IP端口
            string str = "127.0.0.1";
            int ports = 55555;
            IPAddress ip = IPAddress.Parse(str);
            IPEndPoint ipENdpoint = new IPEndPoint(ip, ports);
 
            serverSocket.Bind(ipENdpoint);
            //3.开启监听
            serverSocket.Listen(10);
            label5_Timer.Text = "开始监听···";
 
            //4.开始接受客户端的链接
            ThreadPool.QueueUserWorkItem(new WaitCallback(this.StartAcceptClient), serverSocket); 
        }
        public void StartAcceptClient(object state)
        {
            var serverSocket = (Socket)state;
            this.AppendTextLog("服务器开始接受客户端的链接");
            while (true)
            {
                try
                {
                    Socket prosock = serverSocket.Accept();
                    //将远程链接的客户端的IP地址和socket存入集合中
                    dicSocket.Add(prosock.RemoteEndPoint.ToString(), prosock);
                    string ipPort = prosock.RemoteEndPoint.ToString();
                    MedicineDevice ns = new MedicineDevice();
                    SQLMachine j = new SQLMachine();                   
 
                    j.MedicineDeviceStatus(ipPort, "在线");
                    //链接对象的信息
                    string stinfo = prosock.RemoteEndPoint.ToString();
                    this.AppendTextLog(string.Format("客户端{0}链接上了", stinfo));
 
                    ClientProSocketList.Add(prosock);
                    //服务器接收客户端的消息
                    ThreadPool.QueueUserWorkItem(new WaitCallback(this.ReceiveData), prosock);
                }
                catch (Exception e)
                {
                    return;
                    //throw;
                } 
            }

 public void ReceiveData(object obj)
        {
            var prosock = (Socket)obj;
            byte[] data = new byte[1024 * 1024];
            //方法返回代表实际接受的数据的长度
            while (true)
            {
                int realen = 0;
                try
                {
                    realen = prosock.Receive(data, 0, data.Length, SocketFlags.None);
                }
                catch (Exception e)
                {
                    //异常退出
                    AppendTextLog(string.Format("设备 {0} 异常退出", prosock.RemoteEndPoint.ToString()));                  
                    StopCOnnecte(prosock);
                    return;
                }
                if (realen <= 0)
                {
                    //对方正常退出
 
                    AppendTextLog(string.Format("设备 {0} 正常退出:", prosock.RemoteEndPoint.ToString()));             
                    }
                    prosock.Shutdown(SocketShutdown.Both);
                    prosock.Close();
                    ClientProSocketList.Remove(prosock);
                    return;
                }
                //接受到的数据
                string fromClientMsg = Encoding.Default.GetString(data, 0, realen);
                AppendTextLog(string.Format("接收到 {0} 的消息是:{1}", prosock.RemoteEndPoint.ToString(), fromClientMsg));}}
  private void StopCOnnecte(Socket prosock)
        {
            try
            {
                if (prosock.Connected)
                {
                    prosock.Shutdown(SocketShutdown.Both);
                    prosock.Close(100);
                }
            }
            catch (Exception ex)
            { 
            }
        }
 public void AppendTextLog(string txt)
        {
            if (textBox_Message.InvokeRequired)
            {
                textBox_Message.BeginInvoke(new Action<string>(s =>
                {
                    this.textBox_Message.Text = string.Format("{0}\r\n{1}", s, textBox_Message.Text);
                }
                    ), txt);
                //同步方法
                //textBox_Message.Invoke(new Action<string>(s =>
                //    {
                //        this.textBox_Message.Text = string.Format("{0}\r\n{1}", s, textBox_Message.Text);
                //    }
                //    ), txt);
            }
            else
            {
                this.textBox_Message.Text = string.Format("{0}\r\n{1}", txt, textBox_Message.Text);
            }
        }
//在粘贴代码时可能有漏'{'或'}'

补充:C# Socket的Listen监听方法

看代码~


 _serverSocket.Listen(10);
  public void Listen(int backlog);

Listen方法的整型参数表示的是:排队等待连接的最大数量,注意这个数量不包含已经连接的数量

以上为个人经验,希望能给大家一个参考,也希望大家多多支持得得之家。如有错误或未考虑完全的地方,望不吝赐教。

本文标题为:C# Socket通信的实现(同时监听多客户端)

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