Mono on OSX: Couldn#39;t find gtksharpglue-2.dll(OSX 上的 Mono:找不到 gtksharpglie-2.dll)
问题描述
I'm trying to do my first steps in C# and wanted to build an empty GTK window as my first task. Via macports
I installed the following packages:
- mono@2.10.9
- gtk-sharp@1.0.10
- gtk-sharp2@2.12.10
I also use MonoDevelop from the Mono homepage.
I added gtk-sharp.dll
(from /opt/local/lib/mono/gtk-sharp-2.0
) to my references.
My code looks like this:
using System;
using Gtk;
namespace lolbr_client
{
class MainClass
{
public static void Main (string[] args)
{
Console.WriteLine("Loading..");
Window window = new Window("test");
}
}
}
When I compile and run that snippet, it seems to find and include the GTK-library, it prints "Loading.." to the console, but the line after Console.WriteLine()
causes this error:
System.DllNotFoundException: gtksharpglue-2
at (wrapper managed-to-native) Gtk.Container:gtksharp_gtk_container_get_focus_child_offset ()
at Gtk.Container..cctor () [0x00000] in <filename unknown>:0
While that particular .dll doesn't exist on my filesystem, a quick locate gtksharpglue-2
revealed the following files:
/Library/Frameworks/Mono.framework/Versions/2.10.9/lib/libgtksharpglue-2.so
/opt/local/lib/libgtksharpglue-2.a
/opt/local/lib/libgtksharpglue-2.la
/opt/local/lib/libgtksharpglue-2.so
Do those files help me? What are the next steps from here to debug/fix this? I already searched Google, but either I am too new to this subject to recognize useful information, or useful information just doesn't exist. Can someone help me? Thanks in advance!
The solution how to run GTK Sharp MONO apps (compiled for example with Xamarin Studio) is to do following:
Compile your mono/gtk-sharp app as Release
Create shell script file (bash) like this (name it anyway you wish)
[sharp]!/bin/sh export DYLD_FALLBACK_LIBRARY_PATH="/Library/Frameworks/Mono.framework/Versions/Current/lib:$DYLD_FALLBACK_LIBRARY_PATH:/usr/lib" exec /Library/Frameworks/Mono.framework/Versions/Current/bin/mono ./AsketicExcel.exe
_3. Then you could run this form Terminal or you can use this packager tool http://sveinbjorn.org/platypus and create normal OSX App :) (include in the package all your files in Release dir)
Then in order to run this app on other mac you will need to install GTK# & Mono runtime http://www.go-mono.com/mono-downloads/download.html
In the end it would look like:
这篇关于OSX 上的 Mono:找不到 gtksharpglie-2.dll的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持编程学习网!
本文标题为:OSX 上的 Mono:找不到 gtksharpglie-2.dll
基础教程推荐
- 为什么Flurl.Http DownloadFileAsync/Http客户端GetAsync需要 2022-09-30
- rabbitmq 的 REST API 2022-01-01
- 将 XML 转换为通用列表 2022-01-01
- 如何激活MC67中的红灯 2022-01-01
- MS Visual Studio .NET 的替代品 2022-01-01
- 有没有办法忽略 2GB 文件上传的 maxRequestLength 限制? 2022-01-01
- 如何在 IDE 中获取 Xamarin Studio C# 输出? 2022-01-01
- 将 Office 安装到 Windows 容器 (servercore:ltsc2019) 失败,错误代码为 17002 2022-01-01
- SSE 浮点算术是否可重现? 2022-01-01
- c# Math.Sqrt 实现 2022-01-01