如何避免大型 if 语句和 instanceof

How to avoid large if-statements and instanceof(如何避免大型 if 语句和 instanceof)

本文介绍了如何避免大型 if 语句和 instanceof的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

动物

public abstract class Animal {
 String name;

 public Animal(String name) {
  this.name = name;
 }

}

狮子

public class Lion extends Animal {

 public Lion(String name) {
  super(name);
  // TODO Auto-generated constructor stub
 }

 public void roar() {
  System.out.println("Roar");
 }
}

鹿

public class Deer extends Animal {

 public Deer(String name) {
  super(name);
 }

 public void runAway() {
  System.out.println("Running...");
 }

}

TestAnimals

public class TestAnimals {
 public static void main(String[] args) {
  Animal lion = new Lion("Geo");
  Animal deer1 = new Deer("D1");
  Animal deer2 = new Deer("D2");

  List<Animal> li = new ArrayList<Animal>();
  li.add(lion);
  li.add(deer1);
  li.add(deer2);
  for (Animal a : li) {
   if (a instanceof Lion) {
    Lion l = (Lion) a;
    l.roar();
   }
   if (a instanceof Deer) {
    Deer l = (Deer) a;
    l.runAway();
   }

  }
 }
}

有没有更好的方法来遍历列表而不必强制转换?在上述情况下,它似乎没问题,但如果你有许多基类的扩展,那么我们也需要那么多 if 块.有设计吗解决这个问题的模式或原则?

Is there a better way to iterate through the list without having to cast ?In the above case it seem's ok but if you have many extensions of the base class then we'll need that many if block too.Is there a design pattern or principle to address this problem ?

推荐答案

一种避免 instanceof 的优雅方法,无需在基类中发明一些新的人工方法(使用非描述性名称,例如 performActiondoWhatYouAreSupposedToDo) 是为了使用 访问者模式.这是一个例子:

An elegant way of avoiding instanceof without inventing some new artificial method in the base class (with a non-descriptive name such as performAction or doWhatYouAreSupposedToDo) is to use the visitor pattern. Here is an example:

动物

import java.util.*;

abstract class Animal {
    String name;

    public Animal(String name) {
        this.name = name;
    }

    public abstract void accept(AnimalVisitor av);  // <-- Open up for visitors.

}

狮子鹿

class Lion extends Animal {
    public Lion(String name) {
        super(name);
    }
    public void roar() {
        System.out.println("Roar");
    }

    public void accept(AnimalVisitor av) {
        av.visit(this);                            // <-- Accept and call visit.
    }
}


class Deer extends Animal {

    public Deer(String name) {
        super(name);
    }

    public void runAway() {
        System.out.println("Running...");
    }

    public void accept(AnimalVisitor av) {
        av.visit(this);                            // <-- Accept and call visit.
    }

}

访客

interface AnimalVisitor {
    void visit(Lion l);
    void visit(Deer d);
}

class ActionVisitor implements AnimalVisitor {

    public void visit(Deer d) {
        d.runAway();
    }

    public void visit(Lion l) {
        l.roar();
    }
}

TestAnimals

public class TestAnimals {
    public static void main(String[] args) {
        Animal lion = new Lion("Geo");
        Animal deer1 = new Deer("D1");
        Animal deer2 = new Deer("D2");

        List<Animal> li = new ArrayList<Animal>();
        li.add(lion);
        li.add(deer1);
        li.add(deer2);
        for (Animal a : li)
            a.accept(new ActionVisitor());         // <-- Accept / visit.
    }
}

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