using System;namespace OperatorOvlApplication {class Box {private double length;// Length of a boxprivate double breadth;// Breadth of a box
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using System;
namespace OperatorOvlApplication {
class Box {
private double length; // Length of a Box
private double breadth; // Breadth of a Box
private double height; // Height of a Box
public double getVolume() {
return length * breadth * height;
}
public voID setLength( double len ) {
length = len;
}
public voID setBreadth( double bre ) {
breadth = bre;
}
public voID setHeight( double hei ) {
height = hei;
}
// Overload + operator to add two Box objects.
public static Box operator+ (Box b, Box c) {
Box Box = new Box();
Box.length = b.length + c.length;
Box.breadth = b.breadth + c.breadth;
Box.height = b.height + c.height;
return Box;
}
}
class Tester {
static voID Main(string[] args) {
Box Box1 = new Box(); // Declare Box1 of type Box
Box Box2 = new Box(); // Declare Box2 of type Box
Box Box3 = new Box(); // Declare Box3 of type Box
double volume = 0.0; // Store the volume of a Box here
// Box 1 specification
Box1.setLength(6.0);
Box1.setBreadth(7.0);
Box1.setHeight(5.0);
// Box 2 specification
Box2.setLength(12.0);
Box2.setBreadth(13.0);
Box2.setHeight(10.0);
// volume of Box 1
volume = Box1.getVolume();
Console.Writeline("Volume of Box1 : {0}", volume);
// volume of Box 2
volume = Box2.getVolume();
Console.Writeline("Volume of Box2 : {0}", volume);
// Add two object as follows:
Box3 = Box1 + Box2;
// volume of Box 3
volume = Box3.getVolume();
Console.Writeline("Volume of Box3 : {0}", volume);
Console.ReadKey();
}
}
}
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本文标题为:C#运算符重载
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