How to find a memory leak in C++(如何在 C++ 中查找内存泄漏)
问题描述
在嵌入式环境中检测 C++ 内存泄漏的好方法是什么?我尝试重载 new 运算符来记录每个数据分配,但我一定做错了什么,这种方法不起作用.有没有其他人遇到过类似的情况?
What would be a good way to detect a C++ memory leak in an embedded environment? I tried overloading the new operator to log every data allocation, but I must have done something wrong, that approach isn't working. Has anyone else run into a similar situation?
这是 new 和 delete 运算符重载的代码.
This is the code for the new and delete operator overloading.
完全披露:我正在寻找我的程序中的内存泄漏,并且我正在使用其他人编写的这段代码来重载 new 和 delete 运算符.我的部分问题是我不完全理解它的作用.我知道目标是记录调用者和前一个调用者的地址,分配的大小,如果我们正在分配,则为 1,如果我们正在释放,则为 2.加上正在运行的线程的名称.
Full disclosure: I am looking for a memory leak in my program and I am using this code that someone else wrote to overload the new and delete operator. Part of my problem is the fact that I don't fully understand what it does. I know that the goal is to log the address of the caller and previous caller, the size of the allocation, a 1 if we are allocating, a 2 if we are deallocation. plus the name of the thread that is running.
感谢所有建议,我将尝试工作中有人建议的不同方法.如果它有效,我会在这里发布.
Thanks for all the suggestions, I am going to try a different approach that someone here at work suggested. If it works, I will post it here.
再次感谢所有一流的程序员花时间回答.
Thanks again to all you first-rate programmers for taking the time to answer.
StackOverflow 震撼!
StackOverflow rocks!
结论
感谢您的所有回答.不幸的是,我不得不转向另一个更紧迫的问题.此泄漏仅在极不可能的情况下发生.我觉得丢掉它很糟糕,如果我有更多的时间,我可能会回到它.我选择了我最有可能使用的答案.
Thanks for all the answers. Unfortunately, I had to move on to a different more pressing issue. This leak only occurred under a highly unlikely scenario. I feel crappy about just dropping it, I may go back to it if I have more time. I chose the answer I am most likely to use.
#include <stdlib.h>
#include "stdio.h"
#include "nucleus.h"
#include "plus/inc/dm_defs.h"
#include "plus/inc/pm_defs.h"
#include "posixincposix.h"
extern void* TCD_Current_Thread;
extern "C" void rd_write_text(char * text);
extern PM_PCB * PMD_Created_Pools_List;
typedef struct {
void* addr;
uint16_t size;
uint16_t flags;
} MemLogEntryNarrow_t;
typedef struct {
void* addr;
uint16_t size;
uint16_t flags;
void* caller;
void* prev_caller;
void* taskid;
uint32_t timestamp;
} MemLogEntryWide_t;
//size lookup table
unsigned char MEM_bitLookupTable[] = {
0,1,1,2,1,2,2,3,1,2,2,3,1,3,3,4
};
//#pragma CODE_SECTION ("section_ramset1_0")
void *::operator new(unsigned int size)
{
asm(" STR R14, [R13, #0xC]"); //save stack address temp[0]
asm(" STR R13, [R13, #0x10]"); //save pc return address temp[1]
if ( loggingEnabled )
{
uint32_t savedInterruptState;
uint32_t currentIndex;
// protect the thread unsafe section.
savedInterruptState = NU_Local_Control_Interrupts(NU_DISABLE_INTERRUPTS);
// Note that this code is FRAGILE. It peeks backwards on the stack to find the return
// address of the caller. The location of the return address on the stack can be easily changed
// as a result of other changes in this function (i.e. adding local variables, etc).
// The offsets may need to be adjusted if this function is touched.
volatile unsigned int temp[2];
unsigned int *addr = (unsigned int *)temp[0] - 1;
unsigned int count = 1 + (0x20/4); //current stack space ***
//Scan for previous store
while ((*addr & 0xFFFF0000) != 0xE92D0000)
{
if ((*addr & 0xFFFFF000) == 0xE24DD000)
{
//add offset in words
count += ((*addr & 0xFFF) >> 2);
}
addr--;
}
count += MEM_bitLookupTable[*addr & 0xF];
count += MEM_bitLookupTable[(*addr >>4) & 0xF];
count += MEM_bitLookupTable[(*addr >> 8) & 0xF];
count += MEM_bitLookupTable[(*addr >> 12) & 0xF];
addr = (unsigned int *)temp[1] + count;
// FRAGILE CODE ENDS HERE
currentIndex = currentMemLogWriteIndex;
currentMemLogWriteIndex++;
if ( memLogNarrow )
{
if (currentMemLogWriteIndex >= MEMLOG_SIZE/2 )
{
loggingEnabled = false;
rd_write_text( "Allocation Logging is complete and DISABLED!
");
}
// advance the read index if necessary.
if ( currentMemLogReadIndex == currentMemLogWriteIndex )
{
currentMemLogReadIndex++;
if ( currentMemLogReadIndex == MEMLOG_SIZE/2 )
{
currentMemLogReadIndex = 0;
}
}
NU_Local_Control_Interrupts(savedInterruptState);
//Standard operator
//(For Partition Analysis we have to consider that if we alloc size of 0 always as size of 1 then are partitions must be optimized for this)
if (size == 0) size = 1;
((MemLogEntryNarrow_t*)memLog)[currentIndex].size = size;
((MemLogEntryNarrow_t*)memLog)[currentIndex].flags = 1; //allocated
//Standard operator
void * ptr;
ptr = malloc(size);
((MemLogEntryNarrow_t*)memLog)[currentIndex].addr = ptr;
return ptr;
}
else
{
if (currentMemLogWriteIndex >= MEMLOG_SIZE/6 )
{
loggingEnabled = false;
rd_write_text( "Allocation Logging is complete and DISABLED!
");
}
// advance the read index if necessary.
if ( currentMemLogReadIndex == currentMemLogWriteIndex )
{
currentMemLogReadIndex++;
if ( currentMemLogReadIndex == MEMLOG_SIZE/6 )
{
currentMemLogReadIndex = 0;
}
}
((MemLogEntryWide_t*)memLog)[currentIndex].caller = (void *)(temp[0] - 4);
((MemLogEntryWide_t*)memLog)[currentIndex].prev_caller = (void *)*addr;
NU_Local_Control_Interrupts(savedInterruptState);
((MemLogEntryWide_t*)memLog)[currentIndex].taskid = (void *)TCD_Current_Thread;
((MemLogEntryWide_t*)memLog)[currentIndex].size = size;
((MemLogEntryWide_t*)memLog)[currentIndex].flags = 1; //allocated
((MemLogEntryWide_t*)memLog)[currentIndex].timestamp = *(volatile uint32_t *)0xfffbc410; // for arm9
//Standard operator
if (size == 0) size = 1;
void * ptr;
ptr = malloc(size);
((MemLogEntryWide_t*)memLog)[currentIndex].addr = ptr;
return ptr;
}
}
else
{
//Standard operator
if (size == 0) size = 1;
void * ptr;
ptr = malloc(size);
return ptr;
}
}
//#pragma CODE_SECTION ("section_ramset1_0")
void ::operator delete(void *ptr)
{
uint32_t savedInterruptState;
uint32_t currentIndex;
asm(" STR R14, [R13, #0xC]"); //save stack address temp[0]
asm(" STR R13, [R13, #0x10]"); //save pc return address temp[1]
if ( loggingEnabled )
{
savedInterruptState = NU_Local_Control_Interrupts(NU_DISABLE_INTERRUPTS);
// Note that this code is FRAGILE. It peeks backwards on the stack to find the return
// address of the caller. The location of the return address on the stack can be easily changed
// as a result of other changes in this function (i.e. adding local variables, etc).
// The offsets may need to be adjusted if this function is touched.
volatile unsigned int temp[2];
unsigned int *addr = (unsigned int *)temp[0] - 1;
unsigned int count = 1 + (0x20/4); //current stack space ***
//Scan for previous store
while ((*addr & 0xFFFF0000) != 0xE92D0000)
{
if ((*addr & 0xFFFFF000) == 0xE24DD000)
{
//add offset in words
count += ((*addr & 0xFFF) >> 2);
}
addr--;
}
count += MEM_bitLookupTable[*addr & 0xF];
count += MEM_bitLookupTable[(*addr >>4) & 0xF];
count += MEM_bitLookupTable[(*addr >> 8) & 0xF];
count += MEM_bitLookupTable[(*addr >> 12) & 0xF];
addr = (unsigned int *)temp[1] + count;
// FRAGILE CODE ENDS HERE
currentIndex = currentMemLogWriteIndex;
currentMemLogWriteIndex++;
if ( memLogNarrow )
{
if ( currentMemLogWriteIndex >= MEMLOG_SIZE/2 )
{
loggingEnabled = false;
rd_write_text( "Allocation Logging is complete and DISABLED!
");
}
// advance the read index if necessary.
if ( currentMemLogReadIndex == currentMemLogWriteIndex )
{
currentMemLogReadIndex++;
if ( currentMemLogReadIndex == MEMLOG_SIZE/2 )
{
currentMemLogReadIndex = 0;
}
}
NU_Local_Control_Interrupts(savedInterruptState);
// finish logging the fields. these are thread safe so they dont need to be inside the protected section.
((MemLogEntryNarrow_t*)memLog)[currentIndex].addr = ptr;
((MemLogEntryNarrow_t*)memLog)[currentIndex].size = 0;
((MemLogEntryNarrow_t*)memLog)[currentIndex].flags = 2; //unallocated
}
else
{
((MemLogEntryWide_t*)memLog)[currentIndex].caller = (void *)(temp[0] - 4);
((MemLogEntryWide_t*)memLog)[currentIndex].prev_caller = (void *)*addr;
if ( currentMemLogWriteIndex >= MEMLOG_SIZE/6 )
{
loggingEnabled = false;
rd_write_text( "Allocation Logging is complete and DISABLED!
");
}
// advance the read index if necessary.
if ( currentMemLogReadIndex == currentMemLogWriteIndex )
{
currentMemLogReadIndex++;
if ( currentMemLogReadIndex == MEMLOG_SIZE/6 )
{
currentMemLogReadIndex = 0;
}
}
NU_Local_Control_Interrupts(savedInterruptState);
// finish logging the fields. these are thread safe so they dont need to be inside the protected section.
((MemLogEntryWide_t*)memLog)[currentIndex].addr = ptr;
((MemLogEntryWide_t*)memLog)[currentIndex].size = 0;
((MemLogEntryWide_t*)memLog)[currentIndex].flags = 2; //unallocated
((MemLogEntryWide_t*)memLog)[currentIndex].taskid = (void *)TCD_Current_Thread;
((MemLogEntryWide_t*)memLog)[currentIndex].timestamp = *(volatile uint32_t *)0xfffbc410; // for arm9
}
//Standard operator
if (ptr != NULL) {
free(ptr);
}
}
else
{
//Standard operator
if (ptr != NULL) {
free(ptr);
}
}
}
推荐答案
一种方法是将分配内存的模块的文件名和行号字符串(通过指针)插入分配的数据块中.文件和行号通过使用 C++ 标准__FILE__
"和__LINE__
"宏来处理.当内存被释放时,该信息被删除.
One way is to insert file name and line number strings (via pointer) of the module allocating memory into the allocated block of data. The file and line number is handled by using the C++ standard "__FILE__
" and "__LINE__
" macros. When the memory is de-allocated, that information is removed.
我们的一个系统具有此功能,我们称其为内存占用报告".因此,我们可以随时从我们的 CLI 打印出所有分配的内存以及谁分配了内存的大列表信息.此列表按分配了最多内存的代码模块排序.很多时候,随着时间的推移,我们会以这种方式监控内存使用情况,最终内存占用(泄漏)会上升到列表的顶部.
One of our systems has this feature and we call it a "memory hog report". So anytime from our CLI we can print out all the allocated memory along with a big list of information of who has allocated memory. This list is sorted by which code module has the most memory allocated. Many times we'll monitor memory usage this way over time, and eventually the memory hog (leak) will bubble up to the top of the list.
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本文标题为:如何在 C++ 中查找内存泄漏
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