本文将利用C#语言和HOOK技术来做一个键盘记录器,看看一天下来,我们点击了多少次键盘,哪些键的使用频率最高,感兴趣的小伙伴可以尝试一下
利用HOOK技术来做一个键盘记录器,看看一天下来,我们点击了多少次键盘,哪些键的使用频率最高。
实现功能
使用C#实现一个键盘记录器
开发环境
开发工具: Visual Studio 2013
.NET Framework版本:4.5
实现代码
public class HookUtil
{
#region windows api
/// <summary>
/// 安装钩子
/// </summary>
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam);
/// <summary>
/// 继续下一个钩子
/// </summary>
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam);
/// <summary>
/// 卸载钩子
/// </summary>
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern bool UnhookWindowsHookEx(int idHook);
/// <summary>
///获取当前线程编号(线程钩子需要用到)
[DllImport("kernel32.dll")]
static extern int GetCurrentThreadId();
/// <summary>
/// 获取当前实例的函数
/// </summary>
[DllImport("kernel32.dll")]
public static extern IntPtr GetModuleHandle(string name);
/// <summary>
/// 获取按键的状态
/// </summary>
/// <param name="pbKeyState"></param>
/// <returns></returns>
[DllImport("user32")]
public static extern int GetKeyboardState(byte[] pbKeyState);
/// <summary>
/// 将指定的虚拟键码和键盘状态翻译为相应的字符或字符串
/// </summary>
[DllImport("user32")]
public static extern int ToAscii(int uVirtKey, int uScanCode, byte[] lpbKeyState,byte[] lpwTransKey,int fuState);
#endregion
/// <summary>
/// 键盘结构
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public class KeyboardHookStruct
{
public int vkCode; //定一个虚拟键码。该代码必须有一个价值的范围1至254
public int scanCode; // 指定的硬件扫描码的关键
public int flags; // 键标志
public int time; // 指定的时间戳记的这个讯息
public int dwExtraInfo; // 指定额外信息相关的信息
}
//定义为键盘钩子
public int WH_KEYBOARD_LL = 13;
//相关键盘事件
public event KeyEventHandler KeyDownEvent;
public event KeyPressEventHandler KeyPressEvent;
public event KeyEventHandler KeyUpEvent;
//相关动作
private const int WM_KEYDOWN = 0x100;//KEYDOWN
private const int WM_KEYUP = 0x101;//KEYUP
private const int WM_SYSKEYDOWN = 0x104;//SYSKEYDOWN
private const int WM_SYSKEYUP = 0x105;//SYSKEYUP
//hookid
private int hookID = 0;
//向下传递数据
public Keys NoNextKeyCode;
/// <summary>
/// 安装钩子
/// </summary>
public void StartHook()
{
if (hookID == 0)
{
HookProc hookProc = new HookProc(KeyboardHookProc);
hookID = SetWindowsHookEx(WH_KEYBOARD_LL, hookProc, GetModuleHandle(System.Diagnostics.Process.GetCurrentProcess().MainModule.ModuleName), 0);
if (hookID == 0)
{
StopHook();
throw new Exception("安装键盘钩子失败");
}
}
}
public void StopHook()
{
bool isStop = true;
if (hookID != 0)
{
isStop = UnhookWindowsHookEx(hookID);
hookID = 0;
}
if (!isStop) throw new Exception("卸载键盘钩子失败!");
}
/// <summary>
/// 监听事件
/// </summary>
private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam)
{
if ((nCode >= 0) && (KeyDownEvent != null || KeyUpEvent != null || KeyPressEvent != null))
{
KeyboardHookStruct MyKeyboardHookStruct = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));
//按下处理
if (KeyDownEvent != null && (wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN))
{
Keys keyData = (Keys)MyKeyboardHookStruct.vkCode;
KeyEventArgs e = new KeyEventArgs(keyData);
KeyDownEvent(this, e);
//阻止向下传递
if (NoNextKeyCode == keyData)
{
return hookID;
}
}
//按下并抬起处理
if (KeyPressEvent != null && wParam == WM_KEYDOWN)
{
byte[] keyState = new byte[256];
GetKeyboardState(keyState);
byte[] inBuffer = new byte[2];
if (ToAscii(MyKeyboardHookStruct.vkCode, MyKeyboardHookStruct.scanCode, keyState, inBuffer, MyKeyboardHookStruct.flags) == 1)
{
KeyPressEventArgs e = new KeyPressEventArgs((char)inBuffer[0]);
KeyPressEvent(this, e);
}
}
// 抬起处理
if (KeyUpEvent != null && (wParam == WM_KEYUP || wParam == WM_SYSKEYUP))
{
Keys keyData = (Keys)MyKeyboardHookStruct.vkCode;
KeyEventArgs e = new KeyEventArgs(keyData);
KeyUpEvent(this, e);
}
}
return CallNextHookEx(hookID, nCode, wParam, lParam);
}
~HookUtil()
{
StopHook();
}
}
HookUtil keyHook = new HookUtil();
private void btnBegin_Click(object sender, EventArgs e)
{
keyHook.KeyDownEvent += new KeyEventHandler(hook_KeyDown);//钩住按下事件
keyHook.StartHook();
btnBegin.Enabled = false;
btnEnd.Enabled = true;
}
private void btnEnd_Click(object sender, EventArgs e)
{
keyHook.StopHook();
btnBegin.Enabled = true;
btnEnd.Enabled = false;
}
private void btnInfo_Click(object sender, EventArgs e)
{
string path = System.AppDomain.CurrentDomain.BaseDirectory + "log\\" + DateTime.Now.ToString("yyyy-MM-dd") + ".txt";
if (!File.Exists(path))
{
MessageBox.Show("还未监听到数据,请操作后再查看");
return;
}
var list = File.ReadAllLines(path).ToList().GroupBy(s => s).Select(s => new { s.Key, s.ToList().Count }).OrderByDescending(s => s.Count);
FrmInfo frm = new FrmInfo();
frm.Show();
foreach (var item in list)
{
frm.addItems(new string[] { "", item.Key, item.Count + "" });
}
}
private void hook_KeyDown(object sender, KeyEventArgs e)
{
if (!listKey.Contains(e.KeyData))
{
if (Control.ModifierKeys != Keys.None)
{
WriteLog(Control.ModifierKeys + "+" + e.KeyData);
}
else
{
WriteLog(e.KeyData + "");
}
}
else
{
WriteLog(e.KeyData + "");
}
}
实现效果
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本文标题为:基于C#实现简易的键盘记录器
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