OpenGL 线宽

OpenGL Line Width(OpenGL 线宽)

本文介绍了OpenGL 线宽的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

在我的 OpenGL 应用程序中,它不会让我画一条大于十像素宽的线.有没有办法让它画十个像素以上?

In my OpenGL app, it won't let me draw a line greater then ten pixels wide. Is there a way to make it draw more than ten pixels?

void OGL_Renderer::drawLine(int x, int y, int x2, int y2, int r, int g, int b, int a, int line_width)
{   
    glColor4ub(r, g, b, a);

    glLineWidth((GLfloat)line_width);
    glBegin(GL_LINES);
    glVertex2i(x, y);
    glVertex2i(x2, y2);
    glEnd();
    glLineWidth(1.0f);
}

推荐答案

您可以尝试绘制四边形.使其宽度与您希望的线条一样长,高度与所需的线条宽度相同,然后旋转并将其定位到线条所在的位置.

You could try drawing a quad. Make it as wide as you want your line to be long, and tall as the line width you need, then rotate and position it where the line would go.

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本文标题为:OpenGL 线宽

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