如何在 C++ 中声明接口?

How do you declare an interface in C++?(如何在 C++ 中声明接口?)

本文介绍了如何在 C++ 中声明接口?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

How do I setup a class that represents an interface? Is this just an abstract base class?

解决方案

To expand on the answer by bradtgmurray, you may want to make one exception to the pure virtual method list of your interface by adding a virtual destructor. This allows you to pass pointer ownership to another party without exposing the concrete derived class. The destructor doesn't have to do anything, because the interface doesn't have any concrete members. It might seem contradictory to define a function as both virtual and inline, but trust me - it isn't.

class IDemo
{
    public:
        virtual ~IDemo() {}
        virtual void OverrideMe() = 0;
};

class Parent
{
    public:
        virtual ~Parent();
};

class Child : public Parent, public IDemo
{
    public:
        virtual void OverrideMe()
        {
            //do stuff
        }
};

You don't have to include a body for the virtual destructor - it turns out some compilers have trouble optimizing an empty destructor and you're better off using the default.

这篇关于如何在 C++ 中声明接口?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持编程学习网!

本文标题为:如何在 C++ 中声明接口?

基础教程推荐