What is the general architecture of an endless runner game?(无尽奔跑游戏的一般架构是什么?)
Game crashes when I try to destroy a b2Body, what should I do?(当我尝试破坏 b2Body 时游戏崩溃,我该怎么办?)
Is there anyway to have a the menu work even when I pause the game?(即使我暂停游戏,菜单是否仍然有效?)
Add a magnifier in cocos2d games(cocos2d游戏中添加放大镜)
Cocos2d games in iOS7 not hide status bar(iOS7 Cocos2d 游戏不隐藏状态栏)
Why use Cocos over UI Kit for a 2D iPhone game?(为什么在 2D iPhone 游戏中使用 Cocos over UI Kit?)
Check if drawn path/CGPath intersects itself in an iPhone game(检查绘制的路径/CGPath 在 iPhone 游戏中是否与自身相交)
Sparrow or Cocos2D for iPhone 2D game?(iPhone 2D 游戏的 Sparrow 或 Cocos2D?)
Resume game cocos2d(恢复游戏 cocos2d)
Game center facebook like(游戏中心 facebook 喜欢)
How can I implement a virtual joystick for a cocos2d game outside the cocos2d environment?(如何在 cocos2d 环境之外实现 cocos2d 游戏的虚拟摇杆?)
Adding admob underneath game view(在游戏视图下添加 admob)
libGDX: How to implement a smooth tile / grid based game character movement?(libGDX:如何实现基于平铺/网格的游戏角色移动?)
In game Images disappear on Android device if i run from widget, but not when I install apk first time(如果我从小部件运行,游戏中的图像会在 Android 设备上消失,但在我第一次安装 apk 时不会)
Libgdx Game - Texture Scaling(Libgdx 游戏 - 纹理缩放)
RPG Game loop and class structure (cocos2D for iPhone)(RPG 游戏循环和类结构(cocos2D for iPhone))
Cocos2d-iPhone or Sparrow for first time 2D iOS game development?(Cocos2d-iPhone 或 Sparrow 第一次 2D iOS 游戏开发?)
Sandbox Game Center Turn Event Notifications Not Consistent(沙盒游戏中心回合事件通知不一致)
Game crash if interrupted while Splash Screen is on - LIBGDX(如果在启动画面打开时中断游戏崩溃 - LIBGDX)
Trying to run Android game using libgdx on Genymotion(尝试在 Genymotion 上使用 libgdx 运行 Android 游戏)
Collision Detection in Cocos2d game?(Cocos2d 游戏中的碰撞检测?)
libgdx game crashes on some devices(libgdx 游戏在某些设备上崩溃)
java and libGDX / LWJGL game fullscreen wrong size for multiple monitors on Ubuntu(java 和 libGDX/LWJGL 游戏全屏尺寸错误,适用于 Ubuntu 上的多个显示器)
How to implement Admob in my Game in libGDX?(如何在 libGDX 的我的游戏中实现 Admob?)
How to implement pause/resume in cocos2d game?(cocos2d游戏中如何实现暂停/恢复?)