这篇文章主要为大家详细介绍了Android实现简易版打地鼠,文中示例代码介绍的非常详细,具有一定的参考价值,感兴趣的小伙伴们可以参考一下
本文实例为大家分享了Android实现简易版打地鼠的具体代码,供大家参考,具体内容如下
目标效果:
1.activity_main.xml页面:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
tools:context="com.example.weixu.eclipsemole.MainActivity">
<LinearLayout
android:orientation="horizontal"
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<ImageView
android:id="@+id/ivZeroZero"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
<ImageView
android:id="@+id/ivZeroOne"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
<ImageView
android:id="@+id/ivZeroTwo"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
<ImageView
android:id="@+id/ivZeroThree"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
</LinearLayout>
<LinearLayout
android:orientation="horizontal"
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<ImageView
android:id="@+id/ivOneZero"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
<ImageView
android:id="@+id/ivOneOne"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
<ImageView
android:id="@+id/ivOneTwo"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
<ImageView
android:id="@+id/ivOneThree"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
</LinearLayout>
<LinearLayout
android:orientation="horizontal"
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<ImageView
android:id="@+id/ivTwoZero"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
<ImageView
android:id="@+id/ivTwoOne"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
<ImageView
android:id="@+id/ivTwoTwo"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
<ImageView
android:id="@+id/ivTwoThree"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
</LinearLayout>
<LinearLayout
android:orientation="horizontal"
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<ImageView
android:id="@+id/ivThreeZero"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
<ImageView
android:id="@+id/ivThreeOne"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
<ImageView
android:id="@+id/ivThreeTwo"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
<ImageView
android:id="@+id/ivThreeThree"
android:layout_width="0dp"
android:layout_weight="1"
android:onClick="whackAMole"
android:clickable="false"
android:background="@drawable/emptyhole"
android:layout_height="match_parent" />
</LinearLayout>
<LinearLayout
android:orientation="horizontal"
android:layout_width="match_parent"
android:layout_height="60dp">
<Button
android:id="@+id/btStartWhackAMole"
android:layout_width="0dp"
android:layout_weight="1"
android:layout_height="match_parent"
android:onClick="btnClick"
android:text="开始"/>
<TextView
android:id="@+id/tvWhackAMoleScore"
android:gravity="center"
android:layout_width="0dp"
android:layout_weight="1"
android:layout_height="match_parent"
android:text="分数"/>
<Button
android:id="@+id/btStopWhackAMole"
android:layout_width="0dp"
android:layout_weight="1"
android:layout_height="match_parent"
android:onClick="btnClick"
android:text="结束"/>
</LinearLayout>
</LinearLayout>
2.MainActivity.java页面;
package com.example.weixu.eclipsemole;
import android.os.AsyncTask;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.TextView;
import android.widget.Toast;
public class MainActivity extends AppCompatActivity {
private ImageView[][] view=new ImageView[4][4];
private Button btStartWhackAMole,btStopWhackAMole;
private TextView tvWhackAMoleScore;
private int time_s=1000; //难度的时间
private int time=time_s; //地鼠出来时间
private int score=0; //成绩,打地鼠个数
private int num=0; //地鼠出来个数
private int temp_i=0,temp_j=0; //记录上一次出现的地鼠在数组view中的下标
private int flag=1; //默认为停止状态,0开始,1结束,2运行
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
init();
}
private void init() {
view[0][0]= (ImageView) findViewById(R.id.ivZeroZero);
view[0][1]= (ImageView) findViewById(R.id.ivZeroOne);
view[0][2]= (ImageView) findViewById(R.id.ivZeroTwo);
view[0][3]= (ImageView) findViewById(R.id.ivZeroThree);
view[1][0]= (ImageView) findViewById(R.id.ivOneZero);
view[1][1]= (ImageView) findViewById(R.id.ivOneOne);
view[1][2]= (ImageView) findViewById(R.id.ivOneTwo);
view[1][3]= (ImageView) findViewById(R.id.ivOneThree);
view[2][0]= (ImageView) findViewById(R.id.ivTwoZero);
view[2][1]= (ImageView) findViewById(R.id.ivTwoOne);
view[2][2]= (ImageView) findViewById(R.id.ivTwoTwo);
view[2][3]= (ImageView) findViewById(R.id.ivTwoThree);
view[3][0]= (ImageView) findViewById(R.id.ivThreeZero);
view[3][1]= (ImageView) findViewById(R.id.ivThreeOne);
view[3][2]= (ImageView) findViewById(R.id.ivThreeTwo);
view[3][3]= (ImageView) findViewById(R.id.ivThreeThree);
btStartWhackAMole= (Button) findViewById(R.id.btStartWhackAMole);
btStopWhackAMole= (Button) findViewById(R.id.btStopWhackAMole);
tvWhackAMoleScore= (TextView) findViewById(R.id.tvWhackAMoleScore);
btStartWhackAMole.setClickable(true);
btStopWhackAMole.setClickable(false);
}
public void whackAMole(View view){
view.setBackgroundResource(R.drawable.hit);
view.setClickable(false);
score++;
time=time_s-score*10;
tvWhackAMoleScore.setText("分数:"+score);
}
public void btnClick(View view){
switch (view.getId()){
case R.id.btStartWhackAMole:
btStartWhackAMole.setClickable(false);
btStopWhackAMole.setClickable(true);
num=0;
score=0;
flag=0; //开始
tvWhackAMoleScore.setText("分数:0");
new MyAsyncTask().execute();
break;
case R.id.btStopWhackAMole:
btStartWhackAMole.setClickable(true);
btStopWhackAMole.setClickable(false);
score=0;
flag=1; //停止
new MyAsyncTask().execute();
break;
}
}
class MyAsyncTask extends AsyncTask<String,Integer,String>{
@Override
protected String doInBackground(String... strings) {
//进入运行状态
while(flag!=1){
flag=2;
double r=Math.random();
int i=((int)(r*10))%4;
r=Math.random();
int j=((int)(r*10))%4;
try {
Thread.sleep(time);
}catch (InterruptedException e){
e.printStackTrace();;
}
publishProgress(i,j);
}
return null;
}
@Override
protected void onProgressUpdate(Integer... values) { //主线程
if(flag==0){ //开始
view[values[0]][values[1]].setBackgroundResource(R.drawable.emptyhole);
}else if(flag==2){ //运行
view[temp_i][temp_j].setBackgroundResource(R.drawable.emptyhole);
view[temp_i][temp_j].setClickable(false); //上一次出现的设置为不能点击
view[values[0]][values[1]].setBackgroundResource(R.drawable.show6);
view[values[0]][values[1]].setClickable(true);
num++;
if((num-score)==5){
flag=1;
btStartWhackAMole.setClickable(true);
Toast.makeText(MainActivity.this,"游戏结束",Toast.LENGTH_SHORT).show();
}
temp_i=values[0];
temp_j=values[1];
}else if(flag==1){
view[values[0]][values[1]].setBackgroundResource(R.drawable.emptyhole);
view[values[0]][values[1]].setClickable(false);
}
}
}
}
是将四行四列的ImageView定义为一个二维数组,然后生成随机坐标进行改变图片。
源码:点击打开链接
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持编程学习网。
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本文标题为:Android实现简易版打地鼠
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